DEVELOPED BY SHIRO GAMES
Shiro Games is an independent studio created by video games veterans Sebastien Vidal and Nicolas Cannasse in order to bring new innovative games to life. Based in Bordeaux, France, the studio released its first title, Evoland, in 2013, followed by the acclaimed sequel Evoland 2: A Slight Case of Spacetime Continuum Disorder in 2015. Shiro Games launched their best-selling Viking strategy game Northgard in 2018. The team has also brought Northgard to the console, with a Nintendo Switch, Xbox One and PlayStation 4 version now available. The studio is hard at work on its new cooperative medieval action game, Darksburg, which launched into Steam Early Access on the 12th of February, 2020.
Shiro Unlimited will benefit from the experience and skills Shiro has developed over the last 10 years, with the objective of carefully curating and publishing titles that Shiro themselves could have made and the clear goal of preserving the vision of their developers, whilst helping smaller teams achieve the best possible version of their projects. With this in mind, all games published by Shiro Unlimited will aim to offer a new type of experience in their specific genre or innovation in fields like art direction, gameplay and systems, genre crossovers and more.
YEARS OF EXPERIENCE
SHARING OUR EXPERIENCE WITH YOU
What we offer
We help bring your ideas to life
Through our 10 years of experience developing and publishing indie games, we know that creating a great game takes time and resources. Our goal is to help you bring your project to life in its most ultimate form through a fair and flexible financing system.
Perfect your project
Looking for feedback on your Art Direction? Searching for that little twist that would perfect your game loop? Ask us for help! Our team is mainly made of veterans of the industry and we are ready and willing to assist you in all areas of development and distribution!
Your game, everywhere
If you’re already looking for a publisher, then you know that this aspect really cannot be neglected when thinking about a go-to-market strategy. After successfully launching multiple titles on PC (Steam, GoG, EGS,…) and consoles, we will bring your game to all relevant platforms.
Let's build your community
To succeed, your project needs to be as visible as possible. We commit ourselves to using all available channels to ensure your game stands out from the competition and to build you a strong, engaged and loyal community to rely on through event participation, social media presence, press relations, influencer marketing and much more.
34 Allée d’Orléans, Bordeaux, France